EEvlarSoft

Minesweeper: Deep Water

No guess Minesweeper for your PC: every campaign mission and every daily field can be cleared by reasoning alone, so a lost game is a mistake, never a coin flip.

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One payment. No subscription.
14-day money-back guarantee.
You will never have to guess — a solver plays every field to the end before you see it.
Open Sea: thirty by sixteen, ninety-nine contacts, and every one of them findable.
Fog, rock spurs, no buoys and a rising sea — the orders change with the water.
Twenty fields between you and open water. Not one of them needs a guess.

You will never have to guess — a solver plays every field to the end before you see it.

190,000+downloads of EvlarSoft apps
Signed by EvlarSoftVerified US publisher
14-day money-backNo questions asked
Updates includedNo upgrade fees

No guess Minesweeper: what it means and why it matters

Classic Minesweeper places mines at random, and many boards end in a 50/50 that no amount of skill can solve. No guess Minesweeper removes that. Before a field reaches you, a solver plays it to the end using logic alone, never guessing; any field it cannot finish that way is discarded and a new one rolled.

Minesweeper: Deep Water applies that test to its 20 campaign missions and to the daily field. The game opens the starting area for you, and from there every square can be worked out from the numbers. If you hit a contact, there was a deduction you missed.

The three open areas stay classic on purpose, for players who enjoy the gamble and the speed race that comes with it. Pick the mode by what you want from a session: certainty, or luck plus pace.

A Minesweeper campaign that changes the rules

Operation Deep Water runs 20 missions in four acts, briefed by Cdr. Halloran, growing from an 8x8 slipway with 6 contacts to a 30x16 field with 99. Size is not the only thing that climbs. Later missions alter how you play:

  • The Narrows takes your flags away, so the whole field has to be held in your head.
  • Blackwater Sound, Fog Bank and Abyssal Gate hide numbers beyond a few cells of the cursor.
  • The Teeth, The Trench and Iron Reef scatter rock squares that hold no mine and change how many neighbors a number counts.
  • Storm Anchorage gives you four minutes and The Maelstrom three and a half before the sweep is called off.
  • Deadman's Shoal holds back one safe sounding you can spend when you are truly stuck, and the last mission, Deep Water, is a full 30x16 field with 99 contacts and no special orders.

Daily Minesweeper, the same field for everyone

The daily field is a short ritual with a weekly shape. Monday is a 9x9 board with 10 mines, a quick warm-up. The field widens every day after that: 12x10 on Tuesday, 14x12 on Wednesday, 16x13 on Thursday. Friday brings the first rock squares on an 18x14 board, Saturday stretches to 24x15, and Sunday is a 30x16 field with 92 mines and rock throughout.

Because it is solver-checked like the campaign, a lost daily is always a missed deduction. The menu shows your current streak, and a day you have not played yet does not count against it until midnight has passed.

Minesweeper chording, keyboard play and 3BV/s

Chording is the habit that separates slow clears from fast ones. Once a number has all its mines flagged, one chord opens every other neighbor at once instead of three or four single clicks. The game accepts all three common methods, so you can keep the one your hands already know.

Records track best time and best 3BV/s for each open area. 3BV is the minimum number of clicks a field needs, so 3BV/s measures how efficiently you cleared it, not just how fast, and it lets a quick Shoal and a slow Open Sea be compared fairly.

What you get

  • 20 no-guess campaign missions in four acts
  • A no-guess daily field built from the date, with a streak
  • Open areasShoal 9x9 with 10 mines, Channel 16x16 with 40, Open Sea 30x16 with 99
  • Mission rulesNo flags, fog, rock squares, time limits and held soundings
  • A safe first click on every board
  • Chording by both buttons, middle-click or clicking a number
  • Full keyboard control
  • Best time and best 3BV/s for each open area
  • Synthesized sonar and ambience with separate switches, plus a Sweep clock toggle

Questions

Anything else? Ask us

Is this a no-guess Minesweeper?

Yes for the 20 campaign missions and the daily field: a solver proves each one can be finished by logic from the opening the game gives you. No for the three open areas, which are laid out at random around your first click like classic Minesweeper and can still come down to a guess.

Can the first click hit a mine?

No. In the open areas, mines are placed after your first click and never on that square or the squares around it. In missions and the daily field, the game opens the starting area for you.

What board sizes are there?

The open areas are Shoal (9x9, 10 mines), Channel (16x16, 40) and Open Sea (30x16, 99). The campaign runs from 8x8 with 6 mines to 30x16 with 99. There is no custom size setting.

Does it support chording?

Yes. Click both buttons together, middle-click, or click an opened number to clear its neighbors. It only works when the number of flags around the square matches the number.

Can I play with the keyboard?

Yes. Arrow keys move around the field, F places a flag, C chords, R starts a new field and Esc goes back to the menu. On the menu, D opens the daily field and number keys pick an area.

How does the daily puzzle work?

It is built on your PC from the date, so everyone gets the same field with no internet needed, and it changes at your local midnight. The size grows through the week, from 9x9 on Monday to 30x16 on Sunday, with rock squares from Friday on.

Is Minesweeper always solvable without guessing?

Not in its classic form. Random mine placement often leaves positions where two or more squares are equally likely, and only a guess resolves them. A no-guess version like this campaign checks every board with a solver first and throws away any that need luck.

What is the best first move in Minesweeper?

On a classic random board, a corner is the square most likely to be a zero, because it has the fewest neighbors, while a zero near the middle opens more of the field when you get one. In this game's missions and daily field the first move is made for you, because the starting area is already open.

What is 3BV in Minesweeper?

It stands for Bechtel's Board Benchmark Value: the fewest left clicks needed to clear a board without flags. Dividing it by your time gives 3BV/s, a fair way to compare speed across different fields.

Which versions of Windows does it run on?

Windows 10 (version 1809 or later) and Windows 11.

Is it a subscription?

No. Minesweeper: Deep Water is a one-time purchase of $1.99, and updates are included.

How do I get it?

Buy it on this page and your license key arrives by email. If the button says Notify me, Minesweeper: Deep Water is not on sale here yet; leave your email and we will tell you when it is.

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